• Welcome to Lisa Scavelli's webpage.


    Lisa Scavelli
    Art Teacher / 9-12 / Art Department
    Office located in room 210
    Phone: 914-721-2500 Ext. 3274
    Contact Information (lscavelli@scarsdaleschools.org) 
     What do I teach?
    Studio Art Foundations, Computer Animation I & II, Digital Photography I, Graphic Arts, and Fashion Illustration II
    Studio Art Foundations
    This course is a foundation course that is broken up into three different components; 2D (drawing and painting), 3D (sculpture), and Media (digital photo & graphic art).  This is a rotating class that allows the students to experience different art mediums. It is a half-semester course that is needed in order to take any other art electives in the future. The students will develop several portfolio pieces throughout the semester.
    Computer Animation I
    This course is an elective that helps to build problem-solving and creative thinking skills. The projects are based on creating a character for a video game or an animated movie. Once the students complete their characters, they will create an environment to place their characters. Using Maxon's Cinema 4D students will learn the basic skills of modeling, texturing, lighting, scene development, rigging, and animation.

    Computer Animation II
    This course is an elective course that will allow students who have already taken Computer Animation I to further their skills in 3D animation. The students will work on strengthening their modeling, texturing, and lighting skills. Students will delve deeper into the understanding of animation and they will explore the concepts of rigging their characters.
    Digital Photography I
    In Digital Photography, students are given the opportunity to work as photographers, from photoshoots to digital editing. Creativity is encouraged through the lens of the camera, allowing the students to put together their own composed photographs. They will learn the basic use of shooting with a camera in manual mode and how to bring their captured shots onto the computer for further editing in Adobe Photoshop.
    Graphic Arts
    Students will learn the essentials of Graphic Arts by combining art with technology for a better understanding of how to convey their ideas visually. This course will help the students develop a sense of design through illustration, typography, identity, package design, publication, advertising design, and two-dimensional animation. The elements and principles of design will be used as a foundation to strengthen the students’ skills. The history of graphic arts will be looked at from the Art Nouveau era up to the arrival of digital design. The students will learn how to use software that is being used in the graphic design industry - Adobe Illustrator, Photoshop, In-Design, and After Effects.
    Fashion Illustration II
    This course introduces students to the basics of fashion illustration and design, along with sewing by hand and machine, as they learn simple fabric construction techniques. While working on original fashion collections, students will learn the history of fashion by studying virtual museum exhibitions as sources of inspiration. Hands-on projects with a contemporary DIY focus ("do it yourself") will be completed, exploring textile design and the use of recycled garments and materials to create new unique pieces of clothing and accessories.

    Hot Glass, Metal Works, & Jewelry I

    In this introduction to working with glass and metals, students learn a variety of techniques— glass torchworking, wire wrapping, soldering, bead stringing, and finishing—and use them to create functional works, sculptures, and jewelry.
    Hot Glass, Metal Works, & Jewelry II
    This class is a continuation of Hot Glass, Metal, and Jewelry 1. Students learn more advanced techniques, think more in-depth, and speak explicitly about personal processes and creations through class critics. Advanced techniques will include stained glass, kiln-formed bas-relief, glass sculptures, metal and glass jewelry making, metal forging and chasing, image fusing, and etching.